is wear?


Given I’ve now dedicated significant time to the latest and greatest news that I picked at about Lightning at the Developer Playground last month in my three previous blogs it feels time to turn my attention to the launch of Salesforce Wear in the fourth blog of my series of five.

Wearables played a significant role on the Dreamforce #DF14 agenda this year.’s unveiling of his new PULS Smartband product proved that even celebrities from the world of music are participating in the creation of disruptive technology next to technology giants Apple and Samsung. You can view your emails, make calls, use social media as well as monitor your fitness performance all from your wrist with the device.

So are we looking at the potential transfer from a ‘mobile’ world to a ‘wearables’ world in both our personal and professional lives? And if so, how would that impact or be adopted into the Salesforce ecosystem?

It’s accepted these days that Enterprise Software lags behind that developed for consumers. As a result we’ve got a dearth of big players targeting the enterprise with wearable devices and apps for them. Many large organisations are still trying to figure out what to do with mobility let alone wearables! It is in this context that I find it pleasantly surprising Salesforce is so out in front of their peers with the Salesforce Wear developer pack.

The product offering comes in the form of the Salesforce Wear Developer Pack, that is, according to “...a collection of open-source starter apps that let you quickly design and build wearable apps that connect to the Salesforce1 Platform.” Then the site goes on to list some example apps for various devices. The Developer Playground focused on a couple of examples:

While the Oculus Rift demonstration was amazing, (I got the chance to try out the headset during the break) what really got me excited with the use of Augmented Reality via the Google Glass to display a map and inspection checklist for an oil rig worker. The use case is obvious, having the app displayed via the Google Glass keeps the workers hands free to, well, work. This could be invaluable in any number of roles in the near term.

A previous company I worked for was involved in the manufacturing of asphalt. I can imagine a worker performing maintenance on an asphalt plant would benefit from having their task list or instructions shown on a heads up display, selected contextually based on what they’re looking at.

While it will likely be several years before this area fully matures, the building blocks exist to start building out wearable apps now. Lacking the development resources in house isn’t a barrier either. Plenty of partners exist to help you along your journey. Maybe your wearable device and app combo will be on stage at Dreamforce ‘15!

I’ve almost reached the end of my Developer Playground series, in my next and final installment I’ll discuss Heroku and what makes it one of the coolest parts of the world. If you haven’t read my previous posts they are available here:

Lightning the load Lightning fast process development Lightning fast mobile apps

Christopher Nugent (LinkedIn|Twitter) is a Senior Consultant with System Partners, he specialises in finding the right solution for our clients.

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